@BEGINEVENTS

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
CITYTAKEN
city=Ostende
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Engl. Infantry
owner=English
veteran=yes
homecity=None
locations
36,80
36,82
37,81
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Ostende
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Engl. Infantry
owner=English
veteran=yes
homecity=None
locations
36,82
36,80
37,81
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Ostende
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Engl. Infantry
owner=English
veteran=yes
homecity=None
locations
37,81
36,80
36,81
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Reims
attacker=Germans
defender=French
@THEN
TEXT
The Front along the river Marne is goning to fall against the German troops, so French
generals send more than 6000 men by every taxies and buses of Paris.
ENDTEXT
CREATEUNIT
unit=Taxi
owner=French
veteran=no
homecity=None
locations
38,92
36,92
37,93
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Reims
attacker=Germans
defender=French
@THEN
CREATEUNIT
unit=Taxi
owner=French
veteran=no
homecity=None
locations
36,92
38,92
37,93
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Reims
attacker=Germans
defender=French
@THEN
CREATEUNIT
unit=Taxi
owner=French
veteran=no
homecity=None
locations
37,93
36,92
38,92
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=10
@THEN
TEXT
Spring of 1915, the war continues stopped into the trenches but one day the allies troops has saw
a green-yellowed cloud that is advanced to them, It is the new "secret weapon" of Kaiser,
Chlorine gas!!.
ENDTEXT
CREATEUNIT
unit=Chlorine Gas
owner=Germans
veteran=yes
homecity=None
locations
40,82
39,81
endlocations
GIVETECHNOLOGY
receiver=Germans
technology=10
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
unit=Chlorine Gas
owner=Germans
veteran=no
homecity=None
locations
39,81
40,82
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
TEXT
July of 1916, the English "secret weapon" has came, Germans and English are surprised and
terrified, this strange vehicle can go across the trenches, squashing the machine guns and soldiers.
ENDTEXT
CREATEUNIT
unit=Armor
owner=English
veteran=no
homecity=None
locations
37,87
35,87
37,89
endlocations
GIVETECHNOLOGY
receiver=English
technology=53
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Armor
owner=English
veteran=no
homecity=None
locations
37,89
37,87
35,85
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Armor
owner=English
veteran=no
homecity=None
locations
35,87
37,87
endlocations
@ENDIF

@IF
TURN
turn=8
@THEN
TEXT
Italy formed with Germany and Austria, the Central Powers, but, , it separated  saying that
Germany and Austria has  started the war and the ally was only if a enemy attack them.
So, in 1914, both alliances started to negociate the taking part of Italy in the war. The allies
offered it some regions of Austria and some colonies in Africa and Italy accept the proposal.
ENDTEXT
MAKEAGGRESSION
who=Italian
whom=Germans
@ENDIF

@IF
TURN
turn=8
@THEN
MAKEAGGRESSION
who=Italian
whom=Austrian
@ENDIF

@IF
TURN
turn=8
@THEN
MAKEAGGRESSION
who=Italian
whom=Turkish
@ENDIF

@IF
TURN
turn=27
@THEN
TEXT
Rumania has been negociating with both factions and decided to join to tha allies. A great
Austrian-German army has inmediatly attack this country.
ENDTEXT
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
77,127
79,127
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
79,127
77,127
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
77,127
79,129
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Artillery
owner=Germans
veteran=yes
homecity=None
locations
79,127
77,127
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Artillery
owner=Germans
veteran=yes
homecity=None
locations
82,114
82,114
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
82,112
82,114
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
82,114
82,112
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
82,114
82,112
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Artillery
owner=Germans
veteran=yes
homecity=None
locations
85,123
85,125
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
85,123
85,125
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
85,125
85,123
endlocations
@ENDIF

@IF
TURN
turn=27
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
85,125
85,123
endlocations
@ENDIF

@IF
TURN
turn=35
@THEN
TEXT
Greece was divided, the king Constantino was in favour of joining with Germans, and the Prime
Minister, Venizelos, with United Kingdom and France. But it finally had to join with the Allies
aginst the Central Powers. Greek troops started to attack Turkish and Bulgarians.
ENDTEXT
GIVETECHNOLOGY
receiver=English
technology=26
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=26
receiver=English
@THEN
CREATEUNIT
unit=Greek Infantry
owner=English
veteran=yes
homecity=None
locations
76,148
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=26
receiver=English
@THEN
CREATEUNIT
unit=Greek Infantry
owner=English
veteran=yes
homecity=None
locations
78,150
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=ANZAC
owner=English
veteran=yes
homecity=None
locations
23,77
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=ANZAC
owner=English
veteran=yes
homecity=None
locations
28,78
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Colonial troop
owner=French
veteran=yes
homecity=None
locations
38,132
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Colonial troop
owner=French
veteran=yes
homecity=None
locations
26,116
endlocations
@ENDIF

@IF
TURN
turn=31
@THEN
TEXT
In Russia the revolt has been incubating a lot of years before the war started. Peasants hasnt
lands and they lived in the misery. But in 1917, has started a revolutionary process against the
Monarchy under the lead of Lenin.
ENDTEXT
GIVETECHNOLOGY
receiver=Russians
technology=33
@ENDIF

@IF
TURN
turn=31
@THEN
GIVETECHNOLOGY
receiver=Russians
technology=15
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
76,12
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
73,31
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
79,31
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
89,21
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=none
locations
98,6
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
98,24
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
99,33
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=Nopne
locations
86,36
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
90,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
78,40
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
79,45
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
86,48
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
96,50
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
100,56
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
86,56
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
92,66
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=none
locations
98,70
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
85,73
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
97,81
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
91,91
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
100,90
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
99,101
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
97,111
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Russians
@THEN
CREATEUNIT
unit=Revolt Russian
owner=Neutrals
veteran=no
homecity=None
locations
100,122
endlocations
@ENDIF

@IF
TURN
turn=34
@THEN
TEXT
America has separatly been remained of the war, but some facts as the sunk of the American ship
"Lusitania", the German-Mexican affairs or the submarine total war, conviced to the American
Congress to declared the war to Germany.
ENDTEXT
GIVETECHNOLOGY
receiver=French
technology=32
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=32
receiver=French
@THEN
CREATEUNIT
unit=Amcn. Infantry
owner=French
veteran=yes
homecity=None
locations
24,100
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=32
receiver=French
@THEN
CREATEUNIT
unit=Amcn. Infantry
owner=French
veteran=yes
homecity=None
locations
26,116
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=32
receiver=French
@THEN
CREATEUNIT
unit=Amcn. Infantry
owner=French
veteran=yes
homecity=None
locations
18,90
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=32
receiver=French
@THEN
CREATEUNIT
unit=Amcn. Infantry
owner=French
veteran=yes
homecity=None
locations
33,81
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=32
receiver=French
@THEN
CREATEUNIT
unit=Amcn. Infantry
owner=French
veteran=yes
homecity=None
locations
32,88
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
TEXT
Turkish join to Central Powers and started a blockade against allies helps to Russians in the
Marmara sea. So English made a great attack to Gallipolli ( Gelibolu in Turkish ) to restablish the
communications.
ENDTEXT
CREATEUNIT
unit=Machine Gun
owner=Turkish
veteran=yes
homecity=None
locations
83,149
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=Machine Gun
owner=Turkish
veteran=yes
homecity=None
locations
83,149
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=ANZAC
owner=English
veteran=yes
homecity=None
locations
83,147
83,151
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=ANZAC
owner=English
veteran=yes
homecity=None
locations
83,147
83,151
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=ANZAC
owner=English
veteran=yes
homecity=None
locations
83,147
83,151
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=ANZAC
owner=English
veteran=yes
homecity=None
locations
83,151
83,147
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=Engl. Infantry
owner=English
veteran=yes
homecity=None
locations
83,151
83,147
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=Engl. Infantry
owner=English
veteran=yes
homecity=None
locations
83,151
83,147
endlocations
@ENDIF

@IF
CITYTAKEN
city=Ieper
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Mortar
owner=Germans
veteran=yes
homecity=None
locations
36,86
37,87
38,88
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Ieper
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Mortar
owner=Germans
veteran=yes
homecity=None
locations
38,88
37,87
36,86
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Ieper
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ctrl. Infantry
owner=Germans
veteran=yes
homecity=None
locations
37,87
38,88
36,86
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Brussels
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Mortar
owner=Germans
veteran=yes
homecity=None
locations
39,89
40,90
41,91
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Brussels
attacker=Germans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Artillery
owner=Germans
veteran=yes
homecity=None
locations
40,90
41,91
39,89
endlocations
JUSTONCE
@ENDIF

@ENDEVENTS
